IMPORT/EXPORT
Import/Export returns with a new box, bridge sized cards, extra expansions, and more!
At its heart I/E is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over 170 unique powers by exporting shipments of goods, specializing into a varied tech tree, and building your own game engine that will be completely unique to each play!
Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles.
The end goal of the game is to have the most credits, but every action will count on the journey there!
CONTENTS
・1 deboss textured box with spot UV
・177 unique bridge sized cards with spot UV
・6 large 2mm harbor boards
・1 large supply island/port of tokyo
・12 chipboard ships in 6 colors
・100 chipboard shipping containers in 5 colors
・4 chipboard bouys
・1 rulebook
EXTERNAL LINKS
Original version PDF Game Rules
PRESS AND REVIEWS
Rhado Runs Through Gameplay Part 1
Rhado Runs Through Gameplay Part 2
Rhado Runs Through Final Thoughts
GAME DESIGN & ARTWORK BY:
・Jordan Draper
PREVIOUS EDITIONS
DEFINITIVE EDITION
The Definitive Edition was an exclusive release on Kickstarter, that featured new artwork, metal components, and combines all expansions into one package.
The box was featured in five random colors, and each one shows off a country flag from the home country of a backer from the Kickstarter.
CAPTAIN'S EDITION
The Captain's Edition features four expansions, Jutaku, Kickstarter, Tokyo, Capital, and three bonus cards.
It also included 12 plastic model ships.
BASE GAME 1ST EDITION
The original base game of Import/Export includes 100 unique shipment cards, red and white credit cubes, and much more!